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Tip of the Week: Rotation–Clockwise or Counter-clockwise?

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This tip was sent to Tip of the Week email subscribers on June 26, 2014.

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Have you ever had that moment of doubt as to which direction InDesign’s rotation angle is going to move your object? Are positive numbers clockwise or counter-clockwise?

I can’t remember myself, but there’s a little cheat that helps me look smart in front of a class. Just take a quick peek at the Rotation tool in the Tools panel. Notice that it indicates a counter-clockwise direction.

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That’s your clue that positive numbers rotate objects counter-clockwise.

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Negative numbers go clockwise.

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This half-second glance saves me a lot of undos.

Sandee Cohen is a New York City-based instructor and corporate trainer in a wide variety of graphic programs, especially the Adobe products, including InDesign, Illustrator, Photoshop, and Acrobat. She has been an instructor for New School University, Cooper Union, Pratt, and School of Visual Arts. She is a frequent speaker for various events. She has also been a speaker for Seybold Seminars, Macworld Expo, and PhotoPlus conferences. She is the author of many versions of the Visual Quickstart Guides for InDesign.
  • I’ve never understood why this is so. For aircraft, ships and perhaps every degree-indicating compass made, the numbers increase in a positive fashion when you go clockwise.
    If I were to guess at the cause, I’d suggest tunnel vision. The first programmer to set this as the standard (Photoshope 1.0?), did so because his first thoughts about coding this problem made CCW seem easier. He never stepped back and said, “Wait a minute, everywhere else rotation CW is positive.”
    It’s also why the decline tech writing at software companies is bad. I worked as one for a time. Being forced to explain how something works often reveals flaws that, in the early stage of software development, can be taken to the programmers. I’ve found that, when ‘this is better for users’ can be explained to them, they’re often happy to make changes. Focused on creating code that worked, they’d failed to see the larger picture.

    • mouse says:

      Which explains why it’s hard to remember which way it turns – because it goes against logic.

    • Nick says:

      I believe its based off of mathematics. In math, angles on the unit circle start at X=1, Y=0, and positive angles begin moving counterclockwise whereas negative angles go clockwise. Many mathematicians are familiar with this convention, and it was brought into the computer world with Computer Aided Design programs a long time ago (before graphic design programs.) Many graphic design programs adopted the convention, but others decided to use the clockwise=positive convention.

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